Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Wednesday, 13 November 2013

Developing the Oxford Dictionaries Quick Search app

    Well here we are after what seems like an age of tweaking, the Oxford Dictionaries Quick Search app is finally available for installation. It can be found on the iTunes website here, and on Google Play here. The Windows Phone 8 version should with luck be out in a few days.
    As the developer of course I'm going to say it's a brilliant app, but that would verge on shameless astroturfing. What I can say is that it's a simple and lightweight free English dictionary look-up app that I hope users will find useful.
    Under the hood, it's a client for the Oxford Dictionaries API. This of course means that it requires a data connection to run, but does give the advantage of the app taking very little space and providing the most comprehensive and up-to-date dictionary entries. Though it's hardly a novel use for the API it does demonstrate the functionality and speed of the service, as well as the ease with which the API can be developed against.
    The app uses the PhoneGap cross-platform HTML5 app framework with jQuery and jQuery Mobile providing the Javascript heavy lifting and user interface respectively. These packages have allowed us to deploy the app on three platforms in quick succession with minimal investment, something we could not have done had we been required to write all three versions natively. The quirks of the different HTML5 implementations have caused us a few headaches along the way, but not significantly more than web developers are used to when dealing with different browsers.
    It's been interesting to compare side-by-side the ease of development on the different mobile platforms. Android is the easiest as you'd expect, but with a Wild West of devices and OS versions out there it needs to be. We've been scouring our colleagues for odd Android versions and form factors to try our app on, yet I'm sure we've not tried them all. In particular we decided that with 25% or thereabouts of the Android market we couldn't abandon support for version 2.3, so we've had to contend with its incomplete font support and sometimes shaky HTML5 implementation.
    iOS by comparison with a set number of devices should be easy to develop for but starts to become more effort due to the stringent demands of Apple. Attaching different iOS devices to our development environment can at times be a challenge, and the ballooning demand for supporting resources such as splash screens, icons and screenshots for different resolutions and OS versions sometimes feels as though it is getting out of hand. However the App Store approval process was much quicker than we expected it to be.
    The Windows Phone 8 development environment shows Microsoft's typical attention to detail. The supporting resource requirements are well-thought-out, getting the app on a device is straightforward, and the free version of Visual Studio is a delight to use. However the fact it would only run on 64 bit Windows 8 seems rather strange, and Microsoft have not quite shed their reputation for quirky HTML environments. I didn't expect the problem we had with an animated GIF loading spinner, for instance.
    So it's been an interesting experience. I'd recommend PhoneGap to anyone wanting quick development of multi-platform mobile apps, though it's provided a few learning experiences of its own.

Saturday, 12 January 2013

A month with an Intel smartphone: Motorola RAZR i review

    It's been a month since I received my upgrade from Orange, a shiny new Motorola Razr i. I swore I'd never touch another Motorola after being caught out when they didn't upgrade my DEXT beyond Android 1.5 despite releasing version 2.1 for its American counterpart, but here I am suckered into owning another Moto.
    So why did I pick the Razr i over the competition? After all, there are a whole slew of rather good phones out there at the moment and this one might seem a little of an outsider.
    At this point most phone reviews go into a great long spiel about the minutiae of differences between  near-identical smartphones, talking about screen technologies, fractions of a millimetre in device thickness, minor screen size variations and pointless manufacturer-installed software bling. But it's a futile exercise. Within reason, pretty much all phones at a particular price point are functionally identical; one black slab these days is fairly interchangeable with another of similar specification. What matters in a phone is this: will it run my apps quickly enough and will its hardware ever let me down?  In more specific terms, is it OK for making calls, does it run a decent operating system, does it have a reasonably quick processor, and does it have a decent camera for its price? And if it satisfies those criteria and doesn't come with an outrageous price tag, that's all that needs to be said. If you want a traditional review of the Razr i then most tech sites should have one by now, meanwhile here are my impressions as a user.
    So here are the basics: Build on the Razr i is good, it feels solid with an aluminium frame, Kevlar back and Gorilla glass front. The screen is an OLED job, nice and bright with plenty of space and resolution for desktop site browsing. It's far better than my DEXT was at getting 3G signals in rural areas and it doesn't lose calls as frequently. It's not quite as good as most Nokias at conjuring signals out of nothing though. The OS is Android 4.0, thankfully without Moto's awful MotoBlur interface, and an upgrade to 4.1 is promised. As a DEXT owner that brings forth hollow laughter, but at least by the time 4.0 feels old there will be third party ROMs available for it. The camera is not as good as those on the best phones on the market but it is perfectly acceptable for the price and has a few tricks up its sleeve, of which more later.
    The Razr i's party piece and the feature that attracted me to it though is its processor. It has an Intel processor rather than the more common ARM, and it is one of the first Intel-powered phones to move forward from the Intel reference design.
    The Intel processor in the Razr i is a single core device as opposed to the the multicore configurations usually found in ARM phones. It makes up for this with a faster clock speed, at 2GHz nearly twice that of its ARM competition, and enough to run Android and its apps at a truly blistering pace.
    An Android phone with this processor faces two problems, and on how well Intel have tacked them will ride the success or failure of their push into smartphones. First, the Intel instruction set is not the same as the ARM instruction set so there might be an expectation of software incompatibilities with Android apps designed and tested on ARM devices. And second, such a high clock speed might be expected to shorten battery life as faster processors run hotter than slower ones.
    Based on a month with an Intel smartphone I think they've done a pretty good job. On software incompatibilities there has been no issue save for the unavailability of one app, BBC iPlayer. Since this depends on Flash, a dead mobile technology if ever there was one, I can forgive them for this. In fact the lack of Intel support rather proves that Flash is dead on mobile, for if it was still alive it would surely have been ported by any of the rather large parties involved.
    And on the power consumption front I think they've succeeded too. Intel have a lot of experience in their more traditional markets making silicon that adapts its clock speed and thus power consumption for portable use, and this has resulted in a phone that I need to charge every other day in general usage. Considering that it's not uncommon for smartphones to barely last a day on one charge, that's pretty damn good.
    The camera is one of the make-or-break pieces of hardware in a phone for me. In hardware terms the Razr i's sensor is not as good as some of its competition, at 8Mp it lacks the resolution of more expensive phones and its lens is nothing to shout about. But that said the hardware is perfectly acceptable, and the way it has been implemented makes it stand apart from other phones in its price bracket.
    This camera is fast. Really fast. And it has a mode in which it starts from sleep mode with a single press of the shutter button. I can wave goodbye to fiddling with an unlock sequence to take a picture, to those camera phone pictures that failed to catch fast moving subjects due to shutter lag, or that embarrassing wait while the phone saved your latest JPEG. Press the Razr i's shutter button, and that's the photo taken and saved. No messing about, on to the next one. As someone who takes a lot of camera phone pictures, that has changed the way I use my phone, it really is a point-and-shoot device.
    There's only one feature of the camera software that sticks out from the crowd; it has an HDR mode. HDR, for the uninitiated stands for High Dynamic Range, and it refers to composite photographs created from multiple shots of the same scene at different exposures to ensure that all parts of the scene are at optimum exposure.
    The trouble with HDR is that like all new toys there is a tendency to push it a little too far. Thus if you search Flickr for HDR pictures you'll find reams of startlingly garish pictures in which the photographers have turned the software up to 11 without considering whether or not it makes a better picture. Thus those three letters don't always instill confidence, they usually mean something a little painful to look at.
    The HDR mode on the Razr i is fortunately not turned up to 11. Usually it brings out the detail in shadowed areas of your scene and results in a brighter picture. Exactly what you want from a snapshot camera. However, it sometimes produces a picture with a bit too strong an HDR effect, and at other times it has problems mixing the different exposures. So I find it broadly useful, but sometimes capable of getting it wrong
    Here are some example pictures: First, an outdoor shot in bright sunlight. HDR above, no HDR below. Probably the camera at its point-and-shoot best, it may not be capturing the nuances of a professional model but as a snapshot camera it produces pictures that are bright and full of detail.

 Here the scene is a little more challenging, an overcast day and a tree against the sky. Again the HDR is the upper picture. It's done a good job with the pub, but straight away you can see in the branches of the tree that the HDR algorithm is having problems deciding which exposure to use.

 Now we're pushing the camera to the limit with a night-time shot. As expected, there is plenty of noise present in these images. However, the left-hand HDR image does manage to pull out more detail, for instance the car numberplate is legible. 


 So would I recommend the Razr i to a friend? After all the market is very crowded at that level and there are some real contenders, why buy something a little off-the-wall when you can have a Nexus 4, for example? The answer's simple. I'd recommend the Razr i to someone who wanted a quick phone with a very quick camera and had it on offer as a carrier upgrade. For someone paying up front for a phone I'd suggest they look at getting a phone with a cast-iron guarantee of receiving Android upgrades while its technology can support them.Sorry Moto, you've made a really great phone here, but I still can't forget your cavalier attitude to Android upgrades in the past.

Thursday, 4 October 2012

What I really want from a mobile phone

    Every week it seems, there comes a new smartphone launch. Despite the fact that they are increasingly becoming identical black slabs, we're told that this one is different, special somehow because of one of its new features. It has an extra few mm of display width, it's 0.5mm thinner or it has an extra core in its processor.

    All very nice, but y'know what? I don't give a toss.

    For me, a technophile, to say that indicates that for me at least the multi billion dollar mobile phone industry has failed. Its products are all pretty much indistinguishable, but more importantly for me they don't do what I want from a smartphone.

   My perfect smartphone must have these features:
  • Nuke-proof hardware. Tough enough to survive my pocket, clever enough to conjure a signal out of almost nothing.
  • A useful and popular operating system. And a realistic chance of OS upgrades over its life, if I buy a phone from you that gets Osborned you simply will not get another chance. I'm looking at you, Motorola, I haven't forgotten my DEXT with its official support for Android 1.5 only.
  • No stupid manufacturer front ends or resource-consuming bloatware.
  • A QWERTY keyboard. Hey phone companies, I've got NEWS for you! We don't all have tiny fingers, and sometimes we use our phones in environments where touch screen keyboards are quite frankly shit. No, let me qualify that. Touch screen keyboards are ALWAYS shit.
  • A kick-arse camera. No, simply having a gazillion megapixels is not enough. It has to be a decent quality camera module in the first place. Nokia cracked this one a decade ago, wake up at the back there!
  • Enough screen area and resolution to be useful for browsing, enough processor power to keep up.
  • Decent hardware expandability. 3.5mm audio, Micro SD, USB, no weird and expensive proprietary connectors. 
That's it. I don't give a toss about device thickness, dot pitch, chipset willy-waving, Angry Birds, tinny built-in speakers, cheap music deals or all the other crap. If I could buy a bullet-proof QWERTY Android smartphone with a camera like the Nokia Pureview 808, I'd pay full price. Five hundred quid, there and then. Until then, you can keep your shiny black slabs, and I'll keep my money.

Monday, 21 November 2011

Android vs. iOS apps: it's a matter of status

So my mission has been to research a category of smartphone apps. I've been to the iPhone App Store, the Android Market, the Windows Phone Marketplace, and the BlackBerry App World.

And I've seen a lot of apps, and a lot of screenshots. A hell of a lot of screenshots.

iPhone screen shots normally have the status bar included. The time, the battery and the connectivity status. Or 'iPod' if they were taken on an iPod Touch. You can level many criticisms at Apple, but you can't fault their design.

Microsoft and BlackBerry screenshots don't have a status bar. Their designs don't need one.

But Android? Oh dear. Fine, Android has a status bar. But for some reason developers uploading screenshots think it's perfectly OK to tell the world they've got mail. Or voicemail. Or missed calls, Advanced Task Manager, or a hundred other icons in their status bars.

Here's the thing, I'm an Android Market customer. As such I have the attention span of a goldfish, I'm not paying you any money for your app and I owe developers no loyalty. Therefore if your app fails to grab my attention in the first couple of seconds after page load, it's history. So if the screenshot looks a little crap, the developer loses a download.

Amazingly it seems the majority of Android developers don't get this and fail to clear their status bars and turn off their connectivity before taking a screenshot. Just for fun I pasted a few status bars together in the image alongside this article.

I downloaded them because I had to to complete my task. But would you?


Friday, 2 September 2011

How smart does a smartphone have to be?

    It started with an argument I heard last year at an event for mobile application developers. On my left, a developer, on my right a mobile phone industry maven. The developer was waving his three-year-old Nokia E71 and using it to illustrate a point about the smartphone market.
    The maven remarked that in the context of the smartphone market in 2010 the Nokia was not a smartphone even though it meets the basic criteria for being a smartphone of having a general purpose operating system on which the user could install their own software. His reasoning was that it was not marketed as a smartphone in the same way as iOS and Android devices have been and it lacks the readily accessible app stores available on those devices, and most users would not use an E71 in the same way that they would use an iPhone. They would use the E71 as a phone while they'd use the iPhone as a computer.
    A lengthy argument ensued with the developer demonstrating the apps on his Nokia and the maven simply pointing out that a developer prepared to source Symbian apps and install them himself is hardly the typical mobile phone user.
    I can so see how both sides of the argument have merit. Any Symbian phone is a smartphone in the classical sense, but the differing experiences between using the Nokia and using a modern phone running Android or iOS mean that most users of Series 60 phones like the E71 would have been just as well served by a series 40 feature phone, such was their low uptake of the smartphone features.
    I've been given cause to rememeber the argument a couple of times this year, as I've left the charger for my Motorola DEXT Android phone at my parents house and had to revert to using my previous phone, a Nokia N73. I'd never fully made use of the N73's smartphone facilities when it was my only phone because I didn't have a data plan worth anything, so how easy would it be to use a series 60 device as a smartphone in 2011? I installed the Motorola's SIM with its hefty bandwidth allowance and set the N73 to work.
    At the very start I knew there were areas in which a five year old phone could not compete. The N73 is one of the best voice phones I have ever owned and it has an excellent camera, but events have moved on since it was my fancy new toy. There is no touch screen so input is from a numeric keypad and thumbstick, no wifi or GPS, and its rather archaic miniSD card is limited to only 2Gb. It seemed so large when it was new! So I was interested in two areas only: what is the ease of finding and installing software on a Series 60 device and can the device and software do the jobs I demand of my smartphone?
    That posed the obvious question: what do I use my smartphone for? Like most Android or iPhone users I have installed a variety of apps for all sorts of purposes. I guess you could call me an Android power user, the DEXT has been rooted and sports a CyanogenMod community ROM.
    Some of the apps on the DEXT such as the compass app or the GPS-driven OS map app were not applicable to the N73 because of the lack of GPS. Others I might have installed but never really used much. So I thought about it and decided that I use the Android phone most for web browsing, Gmail and Google Maps. All tasks that should be within the capabilities of a device like the N73.
    As soon as I turned the N73 back on earlier this year I realised that there was another issue to consider. Not one that would prevent the phone being used but nevertheless a big consideration when comparing with a modern smartphone: Symbian is a capable modern OS under the hood, but Nokia's interface feels so much like one created for an appliance while the iOS and Android interfaces feel like those of desktop computers. You might excuse this by the age of the device, but having recently had a go with my wife's brand-new Nokia N8 I'd have to say that this is still the case with their most recent version. This is not necessarily a bad thing but does reflect the culture behind it, Nokia are a manufacturer of dedicated devices while Apple and Google come from a general purpose computing background. Another point for the maven above's premise that the marketing for Symbian devices never really capitalised on their smartphone abilities. Perhaps if they had, Nokia wouldn't be in the position they are now.
    So I had an old phone ready to go. Fortunately I'd charged the battery every month or two so everything still worked. My first step was to plug it in to Ovi Suite and run the software updater. At this point I hit another area in which the Nokia fails to compete with other smartphones. This was the very latest version of Ovi Suite as installed for my wife's N8, you'd think that by now Nokia would have employed a user experience designer to make it easier to use. By comparison with similar tasks on an iOS or Android device which Just Work, Ovi Suite is painful to use, a piece of annoying bloatware.
    New firmware in place, and what did it do for me? Nokia Maps was new, so it was back to Ovi Suite to download the UK maps. Yet more tedious fiddling. Then to look at the apps.
    Here I met the biggest let-down and the confirmation of the maven's view over that of the developer. Comparing the choice of apps on an Android phone with those in Ovi store reminded me of my Amiga days nearly twenty years ago when I would see poor quality software being punted for several times the price of its equivalent for the PC. How many idiots really pay five quid for a novelty theme for their Symbian phone? Yet that seemed to be most of what was on offer in the app store, to find anything useful I had to resort to Google to find individual developer sites.
    Fortunately though, I didn't need to look very far for my main apps. The updated firmware gave me a newer version of Nokia's Symbian browser but that hardly delivers a modern browsing experience. The same goes for the Nokia email client, in a cloud email world it just seems so dated. So my web browsing was always going to be taken care of by Opera Mini and email was well catered for by Google's native S60 Gmail app. I also took the time to install Google's search app and Google Maps app.
    So my viewport on the world became a 240x320 pixel portrait display and my input device a numeric keypad and thumb joystick. I needed to relearn the art of entering text using a keypad and resist the urge to use my finger on the display.
    My respect knows no bounds for the developers of Opera Mini. To fully replicate a modern desktop browser with server-side rendering on a very basic phone was always going to be a tall order, but they have come as close to that goal as they can, delivering a surprisingly useful web experience that comprehensively shames even the latest version of Nokia's own browser on the N8. I can check my work email using the web version of Outlook, I can easily browse full desktop versions of most of my favourite web sites and I find the interface squashed into the tiny screen of the N73 to feel modern, be intuitive and easy to use.
    The same can not quite be said of the Gmail client interface. It's easy enough to use but it has a very different feel to that of Opera Mini. It uses the Symbian GUI features heavily, and as such it feels like something running on a phone from 2001 with a grey LCD rather than one from 2006 with a colour TFT.
    Having spent a couple of weeks back in N73 country I have to admit I found it perfectly adequate for 2011. Sending a Tweet or replying to an email is a little tedious through a numeric keypad but using the joystick to control the pointer soon became second nature. And the Nokia's far superior hardware meant I had a signal in the most unlikely of places where the Moto would have been a relatively useless brick. I've posted pictures to Twitpic, made forum posts, referred to an email from my boss in a meeting and sent a drunken Tweet from a pub looking for a quiz team. In short, the N73 has been my constant companion in exactly the same way as the DEXT and though it can't quite do all the things the Android phone can, it's been useful enough for me not to become frustrated with it.
    On the whole after a while using Series 60 again I agree with the maven's view above. It is most definitely a smartphone OS and I've used it as such, but get it to do so I've had to search the web for apps and navigate a rather tedious and unintuitive PC software suite. But I can see the developer's point of view, it's been a rock solid small computer for some quite intensive mobile browsing and email on the go. Even with CyanogenMod I'd have had to reboot the DEXT a few times in a couple of weeks, by comparison I never had to reboot the N73 to make it perform properly. The only thing I found tedious with the Nokia was its text input, but then again I never got on with numeric keypads. If I get the chance I'd like to try a Bluetooth keyboard with it, or perhaps a QWERTY device like the E71.
    So I'll not be giving up the Motorola. It is a better computer, even if not always the better phone. But the Nokia has been rescued from the drawer and kept charged, because I now realise it's too useful to ignore.